Quote:
Originally Posted by Justin Montois
I would be curious to see if anyone with some time on their hands to make a trailer using any prior years game that wouldn't give away 90% of the game.
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What do you mean? The
game reveal videos don't give away 90% of the game; probably more like to 30-50%. Just looking at Recycle Rush, the game reveal video gave no clues about problems and activities that were crucial to many teams' success or failure:
- How much litter got in the way of driving and scoring (and occasionally got caught inside a lift or other mechanism).
- Tetherbots, whether active stackers or passive ramps (or butlers or nets).
- Pre-capping stacks, or even scoring pre-built stacks.
- Can Burglaring, much less can battles
- Noodling cans over the wall.
- How small, cluttered, and messy the field would be.
And things people thought about or were explicitly shown in the video, but were not useful strategies:
- Robots throwing things across the step
- Vortex cannons
- Noodle Nets
- Really tall stacks (more than 6 totes)
- Noodle cones
- Robots manipulating noodles