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Unread 07-10-2015, 00:17
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Re: [FRC Blog] When is a Game Hint not a Game Hint?

Quote:
Originally Posted by mwmac View Post
I have only been able to find this mention of the GDC trying to design future games for more than one season in advance.

I believe it may be more of a goal than a reality...
I cant remember the source, but I remember watching a video of Frank discussing how they called in a bunch of FIRST veterans to discuss ideas for the 2015 game pretty shortly after 2014 concluded. I don't think they operate that far in the future, but I do believe they got ahead one year, so now they have a "backup" on standby in case of crippling issues.

Regardless, I see no indication of massive changes to the game this year. Frank has been pretty forthright so far, even just straight up telling us that bumpers will be back. Frank speaks pretty simply in this post telling us that they want to do it for promotional reasons, so I see no reason not to just trust him.

However, I sincerely hope they don't give away things such as game pieces in this trailer. Once you know the game piece, you can pretty effectively begin prototyping for manipulating it. Personally, I can't do a two-month-long "Week 1" starting in late October, so yeah, please be careful about it. With very little definitive info, the season pretty much starts early.
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