View Single Post
  #3   Spotlight this post!  
Unread 26-10-2015, 16:56
EmileH's Avatar
EmileH EmileH is offline
#dontbelarge
AKA: Emile Hamwey
FRC #1058 (The PVC Pirates) & SLFF (NE Way You Want It)
Team Role: Programmer
 
Join Date: Dec 2014
Rookie Year: 2011
Location: New England
Posts: 544
EmileH has a brilliant futureEmileH has a brilliant futureEmileH has a brilliant futureEmileH has a brilliant futureEmileH has a brilliant futureEmileH has a brilliant futureEmileH has a brilliant futureEmileH has a brilliant futureEmileH has a brilliant futureEmileH has a brilliant futureEmileH has a brilliant future
Re: Ultrasonic sensor for 2015 game

I think that if you are trying to do distance calculations, the PulsedLight LIDAR-Lite module would be best. In our experiences it has been more accurate than an ultrasonic sensor, since it uses infrared lasers for distance measurement which are less susceptible to noise/environment variables than ultrasonic sensors.

http://www.robotshop.com/en/lidar-li...lsedlight.html

Here is our LIDAR code in java. We connected the sensor to the I2C port on the MXP since at the time, the RoboRio I2C port was broken. We borrowed the base of the code from here and modified it a little.
HTH.
__________________
2016-present: High School Student, FRC 1058 PVC Pirates


Last edited by EmileH : 26-10-2015 at 17:00.
Reply With Quote