Quote:
Originally Posted by Fauge7
The only sensors in this game that were good to have were the gyros and encoders, the other sensors that might have been helpful depending on your robot setup are potentiometers and well some form of limit switch.
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We had an ultrasonic, as I recall. As well as multiple limit switches.
The ultrasonic sensor was mounted inside (quite literally--mounted inside the tube, pointing to the inside of the robot) of one of our intake arms, and on detecting a tote would tell the arms to close and start the intake wheels spinning to bring the tote in. At that point, the limit switches and encoders took over to stack the tote when it was in position.
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Past teams:
2003-2007: FRC0330 BeachBots
2008: FRC1135 Shmoebotics
2012: FRC4046 Schroedinger's Dragons
"Rockets are tricky..."--Elon Musk
