Quote:
Originally Posted by EricH
In that case, go back to 2008 for when it began. '08, '09, '10, and '12 were ALL themed. (And, for that matter... '11 had a theme, too--something about it being FIRST's 20th game or something like that.)
Recycle Rush flopped primarily because it shared a key component with 2001: No defense. It shared another with 2003: Stacking is hard, knocking down is easy. Neither game is regarded as a particularly good one, for a variety of reasons; '01 is up (down?) near the top of lousy FRC games.
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This. 2012 is on a lot of top-five lists for games, 2008 wasn't bad at all either.
Theming doesn't scare me, lousy games do. I can only hope FIRST has learned its lesson from this year.