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Unread 13-11-2015, 01:46
Knufire Knufire is offline
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Re: 4 Wheels vs 6 for games like 2014

Quote:
Originally Posted by jkelleyrtp View Post
From the last CD threads on this topic, it seems as if the responses were a bit dated so I figured I'd ask the question again, with the idea that in 2016 we might have similar field topography to that of 2014.
With equal weight (normal force), why do teams choose:
  • 6wd pure tank
  • 6wd drop center (WCD)
  • 8wd
...when their resistivity to movement and therefore traction are all the same? If the point of WCD is to emulate a four wheel movement system, why don't teams simply resolve to using four wheels in contact games like 2014? I understand that motor performance changes (or it used to in 2005, according to the old CD threads), but considering the current wheels we have like colsons, what really is the difference? Some of the older responses said that 4wd drives straighter but has a greater impact on current draw than a distributed 6wd.
And to clarify, my idea of a 4wd is a gearbox chained or belted to the two driving wheels, not individually ran wheels like mechanum.
Please read slides 63-74 of this PowerPoint: http://www.simbotics.org/files/pdf/drivetraindesign.pdf. That should do a good job of explaining why turning with a 4 wheeled drive doesn't often work. Doing six wheels with no drop would run into the same issues (yes, I know 25 is the exception...).

Also, WCD /=/ 6 wheel drop center. A WCD is a specific, popular way of building a 6 wheel drop center drive but there are other ways of doing it. Look at the AM14U2 for example.

An advantage of 8w over 6w that the PowerPoint doesn't mention is rocking; with a 6w drop center your robot is constantly rocking back and forth (by a very, very small amount) between the front four and back four wheels contacting the ground. With an 8w drive, the 4 wheels in contact with the ground are almost always the middle four wheels, which are all dropped. Whether this is significant or not depends on the rest of the robot's functions.
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Last edited by Knufire : 13-11-2015 at 01:54.