It did seem a little quiet around here lately.
I've made my stance clear for a long time, the six week build season negatively impacts lower resource teams to a greater degree then large resource teams to the detriment of the entire program.
If we remove the build season limitation across the board we will see a dramatic increase of the quality of the product that we put on the field in front of the public.
Teams have more time to
- Share ideas and teach during the season
- make their robots professional looking (paint, etc)
- iterate, tune, and tweak
- Practice, Practice, Practice
The only argument I see against the limit is burn out, but a large amount of teams are already essentially building right up to and through Champs (or IRI). So if a team wants to stop after the 45 days they are able to and won't be at any further disadvantaged then they are now.