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Re: Autodesk Synthesis - FRC Game Simulator
Quote:
Originally Posted by Greg McKaskle
I don't believe there was any word regarding LV support. NI was aware of the development at various points, but the intern students wanted to focus on the other languages first.
I suspect that LV support will not be too hard to add, but I'm as eager as anyone to see how it works and how to plug into it -- our plate runneth over, so unfortunately we weren't able to be involved in the development.
Greg McKaskle
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I'll definitely be digging into the system to figure out how to plug into it. I'll for sure be adding C# support before the season starts, and if that goes well LabVIEW and python shouldn't be too difficult to add. Expecislly since LV on windows would be able to plug directly into the .NET plugin interface if interfacing at a lower level is difficult.
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All statements made are my own and not the feelings of any of my affiliated teams.
Teams 1510 and 2898 - Student 2010-2012
Team 4488 - Mentor 2013-2016
Co-developer of RobotDotNet, a .NET port of the WPILib.
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