View Single Post
  #27   Spotlight this post!  
Unread 18-11-2015, 21:00
Thad House Thad House is offline
Volunteer, WPILib Contributor
no team (Waiting for 2021)
Team Role: Mentor
 
Join Date: Feb 2011
Rookie Year: 2010
Location: Thousand Oaks, California
Posts: 1,070
Thad House has a reputation beyond reputeThad House has a reputation beyond reputeThad House has a reputation beyond reputeThad House has a reputation beyond reputeThad House has a reputation beyond reputeThad House has a reputation beyond reputeThad House has a reputation beyond reputeThad House has a reputation beyond reputeThad House has a reputation beyond reputeThad House has a reputation beyond reputeThad House has a reputation beyond repute
Re: Autodesk Synthesis - FRC Game Simulator

Quote:
Originally Posted by Greg McKaskle View Post
I don't believe there was any word regarding LV support. NI was aware of the development at various points, but the intern students wanted to focus on the other languages first.

I suspect that LV support will not be too hard to add, but I'm as eager as anyone to see how it works and how to plug into it -- our plate runneth over, so unfortunately we weren't able to be involved in the development.

Greg McKaskle
I'll definitely be digging into the system to figure out how to plug into it. I'll for sure be adding C# support before the season starts, and if that goes well LabVIEW and python shouldn't be too difficult to add. Expecislly since LV on windows would be able to plug directly into the .NET plugin interface if interfacing at a lower level is difficult.
__________________
All statements made are my own and not the feelings of any of my affiliated teams.
Teams 1510 and 2898 - Student 2010-2012
Team 4488 - Mentor 2013-2016
Co-developer of RobotDotNet, a .NET port of the WPILib.
Reply With Quote