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Unread 11-19-2015, 12:56 AM
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PayneTrain PayneTrain is offline
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Re: Mythical Six Week Build Season

Since I have obviously never been in a situation where my team has developed something everyone wants to copy, maybe it can be explained by someone with that experience. Why do you think the potential for increased design convergence is a bad thing? As far as I can see, design convergence has a net positive for both teams off the field and the on-field product.

The only defense I have seen is anecdotal evidence to where design convergence already exists in the current environment only where conditions can easily present itself (a lightweight, simple and potentially even fully COTS solution to an over-weighted game mechanic).
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