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Unread 19-11-2015, 08:59
aeastet aeastet is offline
Programming Mentor
AKA: Tim Easterling
FRC #6043 (Allegan Tigers Robotics)
Team Role: Coach
 
Join Date: Jan 2015
Rookie Year: 2011
Location: Holland, MI
Posts: 116
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Re: Driving Straight

Quote:
Originally Posted by GeeTwo View Post
As with so many things, it's important to understand how much noise and drift you can accept. If you're only using the gyro for autonomous (15 seconds long) or to do short-term maneuvers (like backing up in a straight line without your probe knocking down a stack), you can allow significantly more drift than if you're expecting your "arena coordinates" mecanum drive to be stable through a full 2-1/2 minute match. If you're looking for full-match alignment and can't get it from your gyro or encoders, consider if your strategy puts you up against a wall or other well-defined feature of the field on a regular basis, and see if you can use that as an opportunity for a heading correction.
We actually had our NavMXP gyro running for over 20 minutes with only 1 degree of error the whole time. The NavMXP Gyro has been one of the most awesome finds I have had for the years that I have been coaching. I did a little work to the code from NavMXP but I do not see drift specially in the two minutes of the game. Our auto went 12 for 12 at world championships and was about 95% the rest of the year. We turned and drove straight many times throughout the match. The old kit of parts gyro was a waist of time. I am tell everyone that I see that this one is for real.
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