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Re: Mythical Six Week Build Season
Having a Week 0 scrimmage event is just as good as having a bag day for the purpose of creating an incentive to meet a deadline ahead of a team's first event.
The Bag and Tag deadline is purely a disadvantage for our team from that perspective. We already have a strong incentive to get to a functional state in 6 weeks, and we already continue working after that 6 week period ends. Bag and Tag only adds cost and hassle. Purely artificial and unnecessary cost and hassle, I might add.
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