Thread: Tank Drive
View Single Post
  #4   Spotlight this post!  
Unread 21-12-2015, 16:51
EricH's Avatar
EricH EricH is offline
New year, new team
FRC #1197 (Torbots)
Team Role: Engineer
 
Join Date: Jan 2005
Rookie Year: 2003
Location: SoCal
Posts: 19,778
EricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond repute
Re: Tank Drive

Quote:
Originally Posted by Charger View Post
wow, that product though. I think a game of climbing is incoming and it looks like teams need more and more pushing power. But one question in my mind? how much belts are useful in FRC? (instead of wheels)
It has been a long time since a tank tread drive was actually useful. I want to say '06 or so, maybe as recently as '07.

Does a tread system have its advantages? Yes. They're good for dealing with obstacles and rough terrain, and good for lots of traction (in some circumstances). However, they tend to have a lot of disadvantages, the chief of which is that if something goes wrong, you lose half of your drivetrain. It's no fun spinning in circles...

Someone was discussing using a tread system last year to handle the scoring platforms in Recycle Rush. No fewer than two teams that had previously mastered treads (back when they were often useful) spoke up with "We could do them, but we DON'T."
__________________
Past teams:
2003-2007: FRC0330 BeachBots
2008: FRC1135 Shmoebotics
2012: FRC4046 Schroedinger's Dragons

"Rockets are tricky..."--Elon Musk