View Single Post
  #59   Spotlight this post!  
Unread 03-01-2016, 17:01
Basel A's Avatar
Basel A Basel A is online now
It's pronounced Basl with a soft s
AKA: @BaselThe2nd
FRC #3322 (Eagle Imperium)
Team Role: College Student
 
Join Date: Mar 2009
Rookie Year: 2009
Location: Ann Arbor, Michigan
Posts: 1,935
Basel A has a reputation beyond reputeBasel A has a reputation beyond reputeBasel A has a reputation beyond reputeBasel A has a reputation beyond reputeBasel A has a reputation beyond reputeBasel A has a reputation beyond reputeBasel A has a reputation beyond reputeBasel A has a reputation beyond reputeBasel A has a reputation beyond reputeBasel A has a reputation beyond reputeBasel A has a reputation beyond repute
Re: How to build good bumpers

Quote:
Originally Posted by rich2202 View Post
I've seen a lot of sagging bumpers. If your wood ends exactly at 4'" (assuming the limit is 4"), I can guarantee you that some part of the noodle/covering will materially sag below 4". Especially after it has encountered another robot (or the wall) a few times.

As I recall, the noodles themselves are not stapled, or otherwise attached to the wood, so all that is holding up the noodles is the cloth. That cloth will loosen up.
A game update was applied in 2014 to allow the noodles to be attached. I would hope that the updated rule is applied in future games that have bumpers.

Quote:
Originally Posted by Team UPDATE - 2014-02-11
To assist in applying the fabric covering, fasteners may be used to attach the pool noodles to the wood backing, so long as the cross section in Figure 4-8 is not significantly altered (e.g. tape compressing the pool noodles).
As such, my team had duct tape holding the noodles in place against the plywood. This eliminated concerns about noodle sag.
__________________
Team 2337 | 2009-2012 | Student
Team 3322 | 2014-Present | College Student
“Be excellent in everything you do and the results will just happen.”
-Paul Copioli