Ultimate Accent was a perfect balance of robot-on-robot and actual scoring. It was a fun game to drive and spectate, with lots of projectiles, fast robots, and an open field to mess around on.
From a design standpoint, it also was fun for students to work with stable aerofoils as opposed to the various spheres used in many FRC games. I understand the goal is to teach students to engineer solutions to complex problems, but in a learning environment, building a robot that you could dial in to land
every. single. shot. was a real affirming expirience. It was a clear indicator to the teams and students that they had achieved their goal.
Also, we got a bunch of frisbees to mess with during build season.
