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Unread 07-01-2016, 09:49
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Dan Petrovic Dan Petrovic is offline
Got my degree and ready for more!
FRC #0166 (Chop Shop)
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Re: POLL: Worst FRC game

The way I see it, there are three factors that define the quality of a game.

1. Strategic Freedom - How many viable strategies/designs are there? (more = better)
Good examples: FIRST Overdrive, Aim High

2. Technical Challenge - How challenging is it to play the game at the highest level? (more challenging = better)
Good examples: Recycle Rush, Ultimate Ascent

3. Spectator Interest - How exciting are matches? (more exciting = better)
Good examples: Aerial Assist, Ultimate Ascent

I believe that Lunacy fails at all of these. A moshpit of refrigerators for 2 minutes and 15 seconds isn't exciting to watch nor were the designs and strategies particularly unique. At least Recycle Rush had some diversity and posed a unique technical challenge.
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