Quote:
Originally Posted by Taylor
See that one (1) vote for Rack 'n Roll?
Yeah, that's me.
The field was obnoxious. Did anybody actually enjoy building that rack and all the spiders? And the silly routine of the referees going out to shake it before each match? Ridiculous. Plus all the workshop space wasted to that huge, expensive behemoth of wood and PVC.
Scoring was hard to track - no matter where you were, half the scoring opportunities were blind to you. Scoring was also as complicated, if not more, than RR.
BLTs had no purpose in this game. If your robot couldn't actively manipulate some pretty complex game objects, you were pretty worthless.
People complain that Lunacy was hard to follow because the field was so congested. Rack 'n Roll was much, much worse in that area.
The only saving grace of the game was its exciting endgame. That was pretty cool.
Also, I agree with the sentiment shared by some on this thread that this poll is like choosing the worst flavor of ice cream. Sure, that flavor may not be your favorite, but it's still ice cream. Yum!
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I personally loved Rack n' Roll. It had the best endgame EVER. Robots on robots?? Please bring that back. Please.
As operator that year I thought it was a fun game to play. Trying to hang deflating tubes on a shaking rack while your bot is getting rammed by an opponent? What a rush!
Lunacy had no exciting end game and a lot of the time (to me) it looked like toddlers pushing each other around in rolling chairs. Trying to explain the different colored balls to visiting family members wasn't easy. Empty cells, Super cells, huh??