Quote:
Originally Posted by cmrnpizzo14
Having done a lot of both, it just seems different. With pushing past physical limitations, the key is to never let yourself slip up and allow yourself to quit. Once you do that, it's almost impossible to push past that point again. With design, it's the same struggle of never letting yourself get pigeon-holed or too attached to your idea at any stage. If you can't separate yourself from your idea, then you will never look at it honestly and logically during evaluations.
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Absolutely, that's what I mean by two sides of the same coin. They are different. But both are equally difficult.
