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Unread 07-01-2016, 18:21
jkoritzinsky jkoritzinsky is offline
Registered User
AKA: Jeremy Koritzinsky
FRC #4786 (Nicolet F.E.A.R.)
Team Role: Mentor
 
Join Date: Apr 2014
Rookie Year: 2014
Location: Glendale, Wisconsin
Posts: 77
jkoritzinsky will become famous soon enoughjkoritzinsky will become famous soon enough
SuperScouter For FRC -- A Multiplatform, Extensible Scouting System

SuperScouter for FRC
SuperScouter has been released! It is currently available on the Play Store and the App Store (pending review). Download the server from http://jkoritzinsky.github.io/SuperScouter4FRC and start your scouting plan today!

What is SuperScouter?

SuperScouter is a scouting platform that supports iOS, Android, and (in the future) Windows Phone. The server component currently is Windows only.

What makes SuperScouter "Super"?
Unlike every other scouting app, SuperScouter was designed from the ground up to support "customizable schemas". That means that each team can create a "schema" using the Schema Designer on the server application that defines what data to collect. This makes SuperScouter unique in that it does not require a brand new app each year. This allows development to focus on adding new features instead of re-creating the same thing each year.

How do the apps communicate with the server?
Schema Downloading
Schema downloading is only supported over HTTP. The application has a built in HTTP server that you can start with the "Start HTTP Server" button. It will be available on all IP addresses the server computer has. In the app, go to "Manage Schemas > Add New" or "Manage Schemas > +" and type in the IP address of the computer as given on the server app. Your schemas should show up. Tap one and tap the download button to download it. You will now be able to enter data with this schema.
Sending Data
Sending data to the server is supported over HTTP and QR codes.

What types of data are supported?
  • Numbers (Integers)
  • Text boxes
  • Sliders (Integers between Min and Max values)
  • Yes/No switches
  • Multiple Choice (Multi or Single select)
More (such as images support) will come in future versions.

Technical Aspects
This platform is developed entirely in C#. I am utilizing Xamarin Forms to develop my UI for all three mobile platforms simultaneously. Communication is done with Protocol Buffers since they are compact and have a simple way to support inheritance within the serialization (because of shared code). Additionally, it allows me to program the deserialization just so that it matches contract.

I have a question.
Awesome! Just reply here and I'll try to get back to you as soon as I see it!

General Roadmap
  • Image data items
  • Auto-syncing with FMS API (if connectivity permits)
  • Cross-Platform Server Application
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Nicolet F.E.A.R. (Team 4786) - Aerial Assist - Programming Manager
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