Quote:
Originally Posted by logank013
Also, Can people elaborate on why Lunacy was so bad. The game looked to be a fun game but I'm sure many aspects of the game were frustrating. Thanks
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Lunacy was a combination of good parts into a terrible game. Robot ball tag? Good idea. Regolith? Good idea. Robot ball tag on regolith? Terribad idea.
Add into this that it was like Recycle Rush in that human players could be just as or more important than the robot on the field (in terms of scoring ability), and that there was an "instant lose" condition (immobile alliance partner) and there's a good reason a lot of people would prefer to forget it.
I didn't experience them, but 2003 and 2001 sound like they were pretty far up the bad list. If I had more first hand knowledge of them, my vote might go there, but Lunacy is what gets it because I've actually seen it played.