Thread: Safe Shooting
View Single Post
  #1   Spotlight this post!  
Unread 09-01-2016, 17:54
AndyBare AndyBare is offline
CAD Design and CNC Machinist
FRC #1261 (Robo Lions)
Team Role: Alumni
 
Join Date: Jan 2013
Rookie Year: 2011
Location: Burnsville, NC
Posts: 200
AndyBare is a glorious beacon of lightAndyBare is a glorious beacon of lightAndyBare is a glorious beacon of lightAndyBare is a glorious beacon of lightAndyBare is a glorious beacon of lightAndyBare is a glorious beacon of light
Safe Shooting

One of the most important aspects of shooting games is always finding a location from which you can't be battered by defense.
This came up with the key in 2012, and by contacting the pyramids in 2013.

In this game, safe shooting can be achieved by driving onto the opposing alliance's courtyard, then simply backing a bumper into the plane of their outer works.

G39 shows that ROBOTS are prohibited from launching BOULDERS unless they are in contact with the opponent’s TOWER or carpet in the opponent’s COURTYARD, and not in contact with any other carpet.

G43 states: ROBOTS on the same half of the FIELD as their ALLIANCE TOWER may not interfere with opponent ROBOTS attempting to traverse OUTER WORKS (regardless of direction). A ROBOT is considered traversing the opponent’s OUTER WORKS if any part of its BUMPERS are within the opponent’s OUTER WORKS.
Violation: FOUL. For every five (5) seconds in which the situation is not corrected, FOUL

OUTER WORKS: an infinitely tall volume bordered by, but not including, the GUARDRAIL, the SECRET
PASSAGE, the COURTYARD and the NEUTRAL ZONE.