Quote:
Originally Posted by TheGabe
The spy's role is to tell the drivers what defenses in the outer works are being damaged and which ones are fully destroyed (2 crossings). There are lights on the ramps to indicate this, but lights only face the side of that alliance. So the lights face the drive walls not the neutral zone.
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They also are useful for helping robots line up for firing at the towers, it that robot has a firing spot that can be identified by landmarks