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Re: Rookie Stratagy
This year is probably one of the best years for a low lying drivetrain robot.
A lot of Stronghold's aspects are similar to the 2010 game, where pretty much everyone was a drivetrain, pushed around balls similar to the boulders this year, and climbed a bar like the one on the tower. Additionally on the field there were low passages for easy movement for small robots, just like the low bar.
One of the objectives this year is weakening the tower, which usually requires 8 scored boulders (tech fouls or GDC sprucing stuff up for district champs and beyond may affect this). However, it doesn't specify whether it should be a boulder through the high goal or the low goal. A low lying drivetrain bot can easily zip through the low bar for quick scoring cycles purely to weaken the tower. Additionally, we aren't limited in the method of ball possession like 2010, so its arguably easier.
Like those above have mentioned, a decent drivetrain can traverse most of the low lying defenses out there, as well as utilizing its ease of reaching the opponent's courtyard to open the sally port or drawbridge for other robots. Thus it can also contribute to breaching the defenses.
Just like that, a well built, robust drivetrain can be very useful offensively for this game, aiding in gaining ranking points or additional during elims. As was previously mentioned, it can also effectively serve a defensive role as well.
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