Quote:
Originally Posted by EricH
*grin* Forgot about that one, and I've noticed the GDC has been unusually good at closing the obvious loopholes for this one. Any bets on how TU#1 is going to fix this situation, or will some Q&A pestering be required for TU#2 to address it?
|
I suspect that it will be made clear that an attacking robot touching a defending robot in its secret passage will always receive a foul no matter which robot initiates contact.
That leaves attackers free to go in and steal boulders but woe be unto him who gets caught by the castle defenders.