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Unread 11-01-2016, 17:42
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Coach
FRC #3865 (Riley Robotics)
Team Role: Coach
 
Join Date: Jan 2016
Rookie Year: 2014
Location: Indiana
Posts: 19
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Red face Re: High Goal Vs. Low Goal

Quote:
Originally Posted by philso View Post
I would encourage your team to spend a bit of time thinking of how the number of mechanisms you are using to overcome the Defenses can be reduced. Since you have a small number of students, the extra time invested in thinking about reducing the number of mechanisms you will have to build (and buy materials for) will give greater returns to your team. It is also possible that in this exercise, your team might find a way to acquire and securely house a boulder using this mechanism With the limited resources you have available, it may be advantageous for you to plan on making use of the withholding allowance to buy you time.
Indeed! Right now, we've narrowed it down to 3 motions/appendages and... what the heck with the low bar!... uh... any suggestions?

Certainly if we can breach defenses we can drive and push boulders into low goals, but only if the alliance members are too busy or unable. Breaching is 40 game pts plus guaranteed RP. Capturing requires 8 boulders (ranging game point combos from 8-40 pts) and only a RP is all three 'bots at least challenge. Especially in early weeks and matches, that is NOT guaranteed!

As for withholding allowance - oh, yes! Definitely!