View Single Post
  #14   Spotlight this post!  
Unread 11-01-2016, 23:36
evanperryg's Avatar
evanperryg evanperryg is offline
IT'S THE BUMP N' DUMP
AKA: Evan Grove
FRC #4536 (The Minutebots)
Team Role: Mentor
 
Join Date: Apr 2013
Rookie Year: 2011
Location: Minneapolis, MN
Posts: 656
evanperryg has a reputation beyond reputeevanperryg has a reputation beyond reputeevanperryg has a reputation beyond reputeevanperryg has a reputation beyond reputeevanperryg has a reputation beyond reputeevanperryg has a reputation beyond reputeevanperryg has a reputation beyond reputeevanperryg has a reputation beyond reputeevanperryg has a reputation beyond reputeevanperryg has a reputation beyond reputeevanperryg has a reputation beyond repute
Re: What is a winning alliance going to look like?

Quote:
Originally Posted by Kevin Leonard View Post
Multiple different styles of winning alliances depending on the level of play and the regional they're at.
Some alliances will be 2 all-around robots and a defender or feeder, others will have specialists performing roles.
Hangs won't be necessary to win any event until at least after weeks 5.
I agree. With the number of points scaling is worth, it's not really a defining factor until you get to a stage where one high shot could be the difference between a win and a loss. This game is very unique in that no one objective is worth significantly more points than any other objective. (2015-cans, 2014-passing, 2013-climbing, 2012-balancing, and so on) Therefore, especially as the competition between teams gets closer, alliances' scores will get closer and closer to each other, until the ability to do something worth only average points, that (probably) requires its own separate mechanism, is absolutely necessary for success.

On the defense role:
"Defense bots," or robots that only defend, are (usually) not going to be a viable pick this season, even as a second pick. The only time a dedicated defender will be useful is on an alliance that doesn't rely on tower points, against an alliance who relies entirely on tower points. Especially at lower levels of play, where a breaching specialist alliance is viable, the role of the defender could be rendered largely useless. Yet, on the other hand, a capture specialist alliance is equally viable, and this would be the defender's time to shine. Therefore, a defense bot could be a game-changer in one series, then completely useless the next- that kind of situational quality is very risky, and without a backup bot to replace the defender in a situation where they're useless, it could mean the end of an alliance's run.
However, at medium-to-high levels of play, where both shooting and breaching becomes necessary for victory, the defense bot is now stuck between being pointless and being a great asset. On one hand, knocking a shooter off-angle during a shot could save your match. On the other hand, for how many points the defender prevents, it could be contributing just as much, if not more, by inbounding and getting balls to the enemy courtyard for its ally to score more conveniently. With the limits on possession, and the precision required for high shooting, a courtyard full of balls is your best friend if you're a shooter, and the defense bot could easily make that happen.
tl;dr: a "defense bot" is only useful in very, very specific situations, and often could be better utilized as an inbounder, breacher, or a combination of the two. We complain that last year's game had no defense, and GDC makes a game where defense is possible, but not strategically beneficial. Well played, GDC. Well played.
__________________
FRCDesigns Contributor | "There is only one corner of the universe you can be certain of improving, and that's your own self." -Aldous Huxley
2012-2016 | FRC Team 2338: Gear it Forward
2013
Wisconsin Regional Winner 2014 Midwest Regional Finalist 2015 Midwest Regional Chairman's Award, Finalist, Archimedes Division Champion, IRI Semifinalist 2016 Midwest Regional Chairman's Award, Finalist, Archimedes Division Gracious Professionalism Award, R2OC Winner
2015 | FTC Team 10266: Mach Speed
2015
Highland Park Qualifier Winner, Motivate Award
2017-???? | FRC Team 4536: The Minutebots

Thanks to the alliances and friends I've made along the way: 33 74 107 111 167 171 234 548 1023 1089 1323 1625 1675 1732 1756 2064 2077 2122 2202 2358 2451 2512 2826 3936 3996 4039 4085 4241 5006 5401 5568 5847 5934

Last edited by evanperryg : 11-01-2016 at 23:41.