Quote:
Originally Posted by Aaron (Awe-Sum)
Our team is planning to bel be capable of breaching every defense, with the ability to score high or low goals as well.
|
Same here, as well as scaling. We've prioritized, so that we can decide which to pull from the design if (when) we realize that everything won't fit or something is just not working right. The pull items (Drawbridge and Sally Door) are ranked lowest, but we're working on designs for them nearly as intensely as the ball pickup and launch.