Quote:
Originally Posted by GeeTwo
The pull items (Drawbridge and Sally Door) are ranked lowest, but we're working on designs for them nearly as intensely as the ball pickup and launch.
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It's probably worth prioritizing whether it's better/faster/easier to design a mechanism to pull open a door or to design a small fast robot that could, for example, pop under the low bar, zip around and push open the door for an alliance partner.