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Unread 12-01-2016, 12:48
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Demonic_ Demonic_ is offline
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Join Date: Jan 2016
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Re: Value of defense

Quote:
Originally Posted by martin417 View Post
In Aerial Assist, there was only one game piece, so four robots were left with nothing to do but bash into other robots (I hated Aerial Assist). Four defensive robots and two on offense. This game appears to be the antithesis of Aerial Assist.

With all the potential for scoring, and the availability of scoring opportunities, combined with the protection rules for robots during scoring, I don't see any value to playing defense. If your goal is to maximize Qual points (during qualification matches), your alliance needs to breach the four defenses and take the tower. Any time spent playing defense detracts from the time available to damage defenses and weaken the tower. Even a pizza box can be an effective scorer this year. I believe you can score more points during the match than you can possibly prevent.
I agree. My team has also come to a consensus that it's a much better idea to play offense rather than attempt to slow down enemy robots. There's more value in scoring than defending.