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Re: Programming for vision related things
If all of your programmers have left the team, your first priority should be to do what it takes to support basic functions like having your robot be able to drive around on the field, pick up some game pieces and transport them securely. If your robot cannot get into scoring position with the game piece, your vision processing will be unnecessary.
My impression is that most teams that are successful in using "advanced techniques" such as vision processing, swerve drive, other holonomic drive systems, learn to use them in the time between competition seasons. In the fall and especially in the month or two before Kickoff, you tend to see the results of many of these off-season learning exercises being posted.
In the next six weeks, you can really only use what you already know and some things that are quick and simple to learn. As others have pointed out, vision processing is not quick and simple to learn.
Last edited by philso : 13-01-2016 at 08:21.
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