Quote:
Originally Posted by rzoeller
While I can't attest to this specifically, we had an overall very... weird experience using the new router for RI3D. So this would not surprise me, and validates the issues we had.
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Okay, I've also had other rather quirky issues with the new router. For one, whenever I tried to deploy the team number to the router, the router would turn off whenever it was pinged. That problem was fixed after I switched ethernet ports. Not sure what happened there.
I started investigating this issue after python deploy times went from 2s to ~30s with a huge hang on "finding robot". At this point I'd just go back to my 2015 mindset of "You get a static IP! You get a static IP! Everyone gets a static IP!!!"
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