Thread: Team Update 1
View Single Post
  #57   Spotlight this post!  
Unread 13-01-2016, 19:41
Kevin Sevcik's Avatar
Kevin Sevcik Kevin Sevcik is offline
(Insert witty comment here)
FRC #0057 (The Leopards)
Team Role: Mentor
 
Join Date: Jun 2001
Rookie Year: 1998
Location: Houston, Texas
Posts: 3,685
Kevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond repute
Send a message via AIM to Kevin Sevcik Send a message via Yahoo to Kevin Sevcik
Re: Team Update 1

Quote:
Originally Posted by GaryVoshol View Post
When the ROBOT tips in an attempt to SCALE, all parts must be within 15" of [the projection of] the tipped FRAME PERIMETER. That sure looks to be farther than 15" on the video.
I submitted a Q&A that I hope will clarify things. I think it depends on whether you have to project the frame perimeter down to the floor like you're talking about, or whether to approach things like the new R22 Blue Box and "virtually transpose the robot to a flat floor". The latter interpretation makes Ri3D likely legal, because it sure doesn't look like the arm sticks out too far when the lift is complete. Of course, the latter interpretation makes winch bots tricky, because if you tip backwards, your winch cable is suddenly 30" outside your frame perimeter. The projection method you're considering pretty much reverses the situation.
__________________
The difficult we do today; the impossible we do tomorrow. Miracles by appointment only.

Lone Star Regional Troubleshooter
Reply With Quote