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Unread 13-01-2016, 23:57
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New year, new team
FRC #1197 (Torbots)
Team Role: Engineer
 
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Re: 2016: The year of bullying kitbots and hypothetical situations

Quote:
Originally Posted by IronicDeadBird View Post
Someone absolutely correct me if I am wrong, but I am not finding another game where game mechanics were changed during a match due to technical fouls.
There wasn't. 50 points sure changed the outcome, though. And before tech fouls was the dreaded "disable-DQ" one-two punch, which DID change the mechanics of the match as a 3v3 became a 2v3.

Here's a penalty recap of some of the real game-killers:
2005's "Kiss of Death": in a low-scoring game, 30 points could wipe an average alliance's score off the board. Elite alliances could take that and survive, barely.
2008's line crossing "reverse-direction" penalties weren't remarkable for their size, but for their frequency.
2014's 50-point tech foul swayed more than one match.

By the way, other than the slight change to game mechanics (+1 strength to the tower, meaning one more boulder to score before a tower can be captured for +1 ranking point or +25 points), this rule works very similar to 2012's lane violations.
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Past teams:
2003-2007: FRC0330 BeachBots
2008: FRC1135 Shmoebotics
2012: FRC4046 Schroedinger's Dragons

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