Quote:
Originally Posted by alicen
I just wanted to say that unless you've tested this, it's all just hypothetical.
In 2010, my team used mecanums, and that ramp was a much greater angle than those seen on this year's field. We did not have any issues going up and over.
Don't entirely rely on other people's opinions, make your own judgements based on your experience and testing!
(I will forever have a love for mecanum, but I might be biased since my coffee table is mecanum drive  )
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There were a lot of mecanum's in Rebound Rumble and those ramps were a wicked angle, plenty of mecanum's last year in Recycle Rush (is the angle of the ramps really any different this year?) Low Bar, Sally Port, Drawbridge, and Portcullis are all ramped but flat going through Defenses. (If one could push down & climb the Rebound Rumble ramps, one should certainly be able to push down & climb the Cheval de frieze too I'd certainly think). Moat isn't that tough, Rock Wall ehhhhh - I don't know about that 1, or the Ramparts without some killer type suspension added. I wouldn't even attempt to tackle the Rough Terrain without same killer suspension added....Like Monster truck suspension added.
Put Mecanum's in an "X" pattern to shoot though and it does not push around as easy as many think (especially if backed by rail and wall right in front of the opposition alliances RH Drivers Station.
I'm willing to bet we see at least 1 Supershooter this year that figures out how to sit in the Spybot only position and shoots into top goal only (or maybe even top & bottom), using the curveball effect, and has not much of a drivetrain at all (just enough to crawl over to and climb on the Batter to Surround & or Scale and can collect from 2 sides so robot defense against it is a bit lessened.
We will probably see at least 1 Spybot Supershooter without any drivetrain at all...But, that bot will not make it out of the qualifying matches due to not being able to surround/scale the tower...And it will skew the RP results highly at that specific event! (I certainly could be wrong about not making it out of Q matches if it finishes a low team count event top 8 and ends up an alliance captain due to shooting very well and so many others helping them w/ Defense RP's and scoring high by making all shots high and accurate leading to high scoring auto & tele, while others fail to surround/scale against them).
Said bot will never move anywhere once placed in that Courtyard corner except during the last 30 or so seconds of a match. Count on it happening.
** Setting that X pattern once surrounding on the batter. Certainly No Rolling Off.