Quote:
Originally Posted by martin417
With all the potential for scoring, and the availability of scoring opportunities, combined with the protection rules for robots during scoring, I don't see any value to playing defense. If your goal is to maximize Qual points (during qualification matches), your alliance needs to breach the four defenses and take the tower. Any time spent playing defense detracts from the time available to damage defenses and weaken the tower. Even a pizza box can be an effective scorer this year. I believe you can score more points during the match than you can possibly prevent.
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Eh, Aerial Assist was okay, not the best but far from the worst. I fully agree with you that defense, at least being a dedicated defender, is going to be useless, usually. If you're against an alliance that relies extremely heavily on tower points, however, it's a viable option. Much like Aerial Assist, the ideal job for any robot will not be pure defense, it will be to periodically complete a scoring objective, and defend while not completing one of these objectives. In 2014, you would prioritize your "job" on the alliance (inbound, pass, truss, shoot) and defend while not completing that job. This season, the same concept applies.