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Re: Vision tracking and related questions
We too program in C++. We have some new programming students this year and are very interested in vision tracking.
Since we're just starting out, would you recommend RoboRealm or GRIP to play with the images?
We think that "all we need to do" is find a target image and tell us how far left or right we are. Ideally, we could tell how far away from the goal we are too.
Do you think it's feasible to run the vision processing on the Roborio or do you think wee need a separate platform?
Our first option then would be to run it on the driver station as opposed to a co-processor for simplicity. Unfortunately, we think we'll need a second camera. Our ball pick-up is opposite from our shooter.
I've been thinking about vision processing for years now, but this is the first time was have enough programming students to make it feasible. It seems that with the cRio, off-board vision processing was a must. Has anyone done any throughput studies to see just how much computing resources a typical vision processing algorithm takes on the Roborio?
Thanks.
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