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Unread 19-01-2002, 14:47
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Nate Smith Nate Smith is offline
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Join Date: Jun 2001
Rookie Year: 1998
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As Robby mentioned, your run-of-the-mill 3d accelerator will not help out with 3DS Max. Most 3d accelerator cards are designed to go from video memory(where things go after the 3d chip does it's work) directly to the monitor. Depending on driver support, it may or may not help with your previews(don't remember which of OpenGL/Direct3D/etc. 3ds max supports), and it most likely will not help your final render, unless the driver supports copying the result data from the video memory back to main memory for copying to the hard drive.
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Nate Smith
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12 seasons, 4 teams, and more time logged behind the scorekeeper's table than I care to remember...
returning for 2011? only time will tell...