Quote:
Originally Posted by Kevin Sevcik
I don't know if anyone has mentioned this, but in 2012, every robot on Einstein missed shots on the high goal, from a protected zone much closer than the protected zone available this year. They also didn't line up the shot instantly. 1114 took like 3 seconds to line up their shots. I don't think perfection and instant aiming is something it's reasonable to expect from high goal shooters this year. I especially don't think it's something to expect when you get down to 3rd pick. So again, do you want a mediocre or worse high-goaler, or an above average low-goaler?
|
I think this is an excellent comparison. Here are some more contrasts between Rebound Rumble & Stronghold:
- Foam Ball (7" basketball v 10" boulder)
- Round-ish Goals (18" wide hoop v 16" wide castle opening)
- Safezone for shooting (12' away key v. 16' away outerworks)
- High goals (7'2" high hoop v. 7'1" high tower goal)
- Ball Limit (3 basketballs v. 1 boulder)
Even with 2 amazing high goals scorers, there was certainly a need for 180's Defensive, Ball-Control, End-Game Specialist robot on the
winning alliance.
The big advantage Stronghold has for a HighGoal shooter is the orientation of the goal (vertical v horizontal). But even on Einstein in
2006's Aim High, you still see missed shots on a humongous goal.
(Is Team 25 destined for Einstein again in another year of the foam ball?

)
I'm very interested to see how the optimal strategy for playing Stronghold changes from week to week. Factoring in the 3 point bonus for a high goal shot AND the 25 point playoff bonus for capturing the tower, what percentage of HG shots do you need to make in order to make it worth your while? How will that question be answered differently in week 1 vs. week 8?