Quote:
Originally Posted by Cabey4
I would do a 1-4 Scale, which forces them to pick (or a 1-6 if you think they need more options)
for exampe,
1.No
2. Just
3. A few times, somewhat well
4. Very very good.
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For now I'm putting in a slider from 1-10, until I can figure out some kind of counting system. Maybe I'll have separate inputs, one set for number of times and one for the reliability/efficiency, like you have listed. A team could cross a defense several times without doing it very efficiently or quickly.