Quote:
Originally Posted by rich2202
When you still need to damage defenses, minimizing cycle time is important, so shooting low goal minimizes the variance (if you miss the high goal, your cycle time goes way up).
That said, there are only 2 low goals, so if they are occupied, then to take a shot instead of waiting around.
Once you have breached the defenses, a high goal is worth 2.5 times a low goal. If you can make 50% of your shots, it makes sense to shoot high to maximize the average number of points for a given amount of time. If your cycle time goes up by 30% (to account for missed shots), that is still a net benefit for 2.5 times more points.
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You have a good point about the cycle time, but something to take into account is the levels taken of the tower. Whether it's high or low you get a level taken off. which counts for something if you only make half of your goals in the high, or all of them in the low.