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Unread 24-01-2016, 22:37
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EricH EricH is offline
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FRC #1197 (Torbots)
Team Role: Engineer
 
Join Date: Jan 2005
Rookie Year: 2003
Location: SoCal
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Re: Carabiners and hooks

Quote:
Originally Posted by Collin Stiers View Post
see, its got a block / stopper that you have to unscrew or twist to open the gate, making it hard for a robot to use
I think I can bypass that. It's actually not all that hard. All you have to do is stop the lock from engaging, and that could be done with anything from taping it back to putting a pin or setscrew through the lock to completely removing it.


That being said, if you do do something stronger than tape, I would also suggest that after the robot is totally scrapped the carabiner should probably be pretty thoroughly labeled/physically damaged so it won't be used for climbing.
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Past teams:
2003-2007: FRC0330 BeachBots
2008: FRC1135 Shmoebotics
2012: FRC4046 Schroedinger's Dragons

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