Thread: Bumper Rules
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Unread 28-01-2016, 17:03
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bEdhEd bEdhEd is offline
Design and Drive Team Mentor
AKA: Frank E.G. Shiner
FRC #0701 (The RoboVikes)
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Re: Bumper Rules

Quote:
Originally Posted by IronicDeadBird View Post
Sorry bEdhEd for running another bumper thread
No need for an apology. The issue I was addressing was mainly threads asking the same question. You bring up a different one, and it is a question that is rather nuanced. Also, you put it in Rules/Strategy instead of General Forum, so that's a plus.

I had a thought earlier in the season with putting a wedge perimeter around the robot that retracted inside the frame perimeter at all times except when deployed when shooting to negate opponent pushing. (much like 111 in 2003) We don't have the room or weight on our bot to do this anyway. The only problem I know of with the rules this has is with regard to tipping and frame perimeter plane breaking, but considering how our robot would have been stationary, any tipping would have been the fault of the opponent, and and any frame perimeter issue would be incurred by the opposing alliance as well. The robot would have never driven with wedges down. If a team were to run around with a wedge or shield and tip or damage a robot, then that would be a problem.

We do happen to have a wedge shape on our robot, but that's the intake, which is shaped to help us go under the portcullis. It would be our responsibility to raise it up when not in use as to minimize damage to ourselves and others.
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