Quote:
Originally Posted by Monochron
I'm surprised this hasn't been brought up more. Shooting percentage needs to be factored in when considering shooting for the high goal. Top level teams are going to have accurate shooters regardless, and this poll ask about being an "effective" robot, two entirely different things. I think a mid level team is going to get a similar amount of points if they choose the high goal or the low goal. The percent of missed high shots is going to bring their final score down close to what they would have made if they did nothing but low goals.
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I think this grossly underestimates the effect of defense on low goal. The low goal-only bot has fewer options for scoring. Far shots into the low goal have the same margins of error as far shots into the high goal, thus the only guaranteed low goal shot is the one made from really up close. Since these are two static spots on the field, and (unlike 2014) the spots are relatively close to each other, I bet a good defender can easily and completely shut down a good low-goal-only fast-cycler bot.
Having 1 offensive robot completely shut down by a defender means the other offensive robot needs to perform the tower weakening by itself, all else equal. If the low goal-only bot is also distracted from defense weakening, it's gravy on top for the defender.
Though I do agree that sacrificing the ability to do low goal in order to go after high goal is an error. That was a tough lesson from 2014.