Quote:
Originally Posted by GeeTwo
The way we see it, if you can't score on a high goal in autonomous, you can't score on a high goal. There are just too many obstructions to aim from your own castle. It may be possible to do this using a teleop camera, but by the time you get enough resolution to take aim, your frame rate over the network is terrible, at least for a regular video stream.
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Completely disagree here. It is an order of magnitude harder to drive to a "sweet spot" in autonomous than teleop. Most shooters won't be able to shoot from just anywhere that their camera has a clear shot on the goal either, but rather have the most accuracy from specific spots. Getting to those specific spots without losing position accuracy while crossing the various defenses is an immense challenge that teams seem to be consistently underestimating. Spy bot is a different story of course.
You also shouldn't need more than a single frame to figure out how much you need to turn to hit the goal, right? At least if you're using an auto-aim feature. This reduces network latency.