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Re: Playing well with others while scaling the tower
I think it would be prudent for teams to really consider this.
I know our team has chosen to hang very high so that other teams can get underneath us if necessary. We have also added extra power to our climbing mechanism in order to lift in just 2-3 seconds so we can get up higher and faster to allow other robots to climb underneath us.
We were lucky enough to identify this Key Performance Parameter early in the design process.
We hope to design so that our alliance can be successful
We will also be able to hang at a lower height if necessary to help the group hang.
Many teams seem to look at hanging as only a difference of 10 from sitting. I think the further we progress in the season, three hangers will be necessary.
From an alliance viewpoint... it is a 30 point swing.
good luck and see you on the field and at the tower!!
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