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Re: Playing well with others while scaling the tower
It almost may be useful to have 2 robots that can scale and one that can not for each alliance. If an alliance had two that could scale, they could take the outer sides of tower, and the non-scaling robot could sit on the center. I know this thread isn't about strategy for the game (besides figuring out to hang) but my team actually believes we could get more points for shooting during those lasts 20 seconds than the 15 for scaling, then we could still sit on the base, helping the alliance get the extra points for conquering the tower. Removing the climbing mechanism will make the robot lighter, and allow us to spend more time working on other aspects of the robot.
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