Quote:
Originally posted by JAlpert
If you and your opponent both have stacks of the same height, I do not see any reason to ever knock down either stack, as both teams will benefit equally from the multiplier.
Jeff Alpert
Team 469
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How about if both teams have about half the bins, the other team is on top of the ramp and your team's robots can't make it up. Let's say they have a 4 stack and you have a 4 stack. They are going to get 50 for 2 robots, and about 80 for bins. You will get 80 for bins. They wind up with 290 QP and you get 80 QP. Now if you knock down their stack, then they score 50 + 20 and you score 80. Your QP just went up to 220.
Lastly, I think this scoring system is ghastly. (Sorry about that rhyme.) My main complaint is that the scoring "celebrates" (rewards) collusion, thus encouraging teams to do it in their effort to win. Also in other sports, there is a defensive strategy as well as offensive. With this scoring, defense (reducing the other team's score) is often non existent.
As to having to roll off the ramp to win, let's do away with that for next year, please.
Why?
Apart from anything else, we would like to grow bigger, get more sponsors, and to do that we need to make the game audience friendly. I envision us on TV with lots of money for new teams, etc. However right now, the average person watching a match on TV would be totally confused by the scoring, when they see a team win 80 to 2 and then lose 40 to 50, but the other team moves on.
(The other thing that needs to happen in my opinion, is we need to get the game more focused. We have 4 robots all working away in different areas and it is a total nightmare to video and for an audience to watch on a screen. We have trouble making good videos to show sponsors. But in basketball, they have 10 people and they don't have any trouble filming it, because there is only one ball, and they follow it.
Hey, lets try a game with a nice big ball, some goals AND hoops, learn to pass from robot to robot, throw the ball through the hoop for extra points or shoot along the ground for 1. We can even have a ramp in the middle with the ball on top for the autonomous period. If a robot can get the ball and shoot a hoop autonomously, that would be wild.)
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FIRST Team 980, The ThunderBots
2002: S. California Rookie All Stars
2004: S. California: Regional Champion,
Championship Event: Galileo 2nd seed,
IRI: Competition Winner, Cal Games: Competition Winner
2005: Arizona: 1st seed
Silicon Valley: Regional Champion (Thanks Teams 254 and 22)
S. California: Regional Runners Up (Thanks Teams 22 and 968)