View Single Post
  #4   Spotlight this post!  
Unread 08-02-2016, 09:43
Zebra_Fact_Man's Avatar
Zebra_Fact_Man Zebra_Fact_Man is offline
]\/[ Go Blue!
AKA: Solomon
FRC #1076 (Pi Hi Samurai)
Team Role: Coach
 
Join Date: Mar 2012
Rookie Year: 2006
Location: Ann Arbor, MI
Posts: 463
Zebra_Fact_Man has a brilliant futureZebra_Fact_Man has a brilliant futureZebra_Fact_Man has a brilliant futureZebra_Fact_Man has a brilliant futureZebra_Fact_Man has a brilliant futureZebra_Fact_Man has a brilliant futureZebra_Fact_Man has a brilliant futureZebra_Fact_Man has a brilliant futureZebra_Fact_Man has a brilliant futureZebra_Fact_Man has a brilliant futureZebra_Fact_Man has a brilliant future
Re: Pick Your Defense

Quote:
Originally Posted by vhcook View Post
Barring any actual knowledge of opponent abilities, this is how I'd go:

A: Cheval de Frise - doesn't block vision as much as the drawbridge, requires precision driving
B: Ramparts - likely to flip a robot that attempts a "Dukes of Hazzard"-style crossing
C: Sally Port - harder to open from outside as it requires compound movement, blocks vision less
D: Rock Wall - I remember how few robots could clear the barrier back in Rebound Rumble.
See, I'm going the exact opposite direction. I'm trying to pick everything that blocks everyone's view as MUCH as possible. We plan for our robot to operate as autonomously as possible during teleop navigating the field, so we won't much mind having difficultly seeing if everyone else does too.
__________________
My Journey in FIRST:

Mentor/Coach/Engineer
2014-2017: Team 1076 - Pi Hi Samurai
____ 2014: Team 5220 - The Rockets
2009-2014: Team 313 - The Bionic Union/Bionic Zebras
Student
2006-2009: Team 313 - The Bionic Union
Reply With Quote