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Re: Low Bar Poll, part 2
I don't think we should be ridiculing people who think they're going to be able to do something that we know is hard. Every year, pretty much every team realizes that something or other is way harder than they thought. It's good that teams understand that many events will be won by robots that go under the low bar and shoot high and go over several other defenses.
The GDC designs these games to be very difficult for most teams. There are learning experiences to be had. Every year I look forward to the previously mediocre teams that have their breakout years, and show the world that they've learned something.
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John Bottenberg - University of Michigan '14 - Microsoft
FLL Team "Dark Matter": 2003-2005
Robofest Team "Dark Matter": 2005-2008
Team 67 Programmer: 2007-2010
Team 3322 Programming Mentor: 2012-2014
Team 2930 Engineering Mentor: 2015-????
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