Quote:
Originally Posted by Justin Montois
I think one thing that's missing in this thread is the fact that the opposing alliance will (I think) be focusing more on getting their RP's than on playing defense.
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I agree. An average of four cycles for each of two robots (damage defense + scoring on the tower) looks to be significantly harder than an average of three cycles each for three robots.
That said, on any alliance where you know you're not going to breach and/or capture, that defense can really obliterate a game plan.